GUILHERME STUTZ TÖWS CONTACT Email: guilherme_stutz@yahoo.com Webpage: http://zara.verge-rpg.com/work.htm City: Curitiba, Brazil OBJECTIVE Acquire experience in the area of computer programming, particularly in the area of game development. EDUCATION 2006-current Masters Degree in Artificial Intelligence UFPR (Federal University of Paraná) 2000-2003 Bachelor Degree in Computer Science UFPR (Federal University of Paraná) PROFESSIONAL EXPERIENCE September 2004 - February 2006 LACTEC Curitiba - Brazil Function: IT Analyst -> Development of geoprocessing and database manipulation application for power company (C/SQL) -> Development of 3D viewing application for power substations (C++/OpenGL) -> Development of application for illumination management in power substations (C#/SolidWorks) ------- March 2004 - August 2004 Eonsgames Entertainment Curitiba – Brazil Function: Mobile Game Programmer -> Porting mobile games from J2ME to BREW -> Game code and interface development ------- May 2002 – February 2004 Copel Distribuição Curitiba – Brazil Function: Geoprocessing Planning Intern -> Development of geoprocessing application (C) -> Development of applications for Oracle database (C) -> Maintenance and correction of existing code (C/SQL) -> Design of user interface OTHER PROJECTS Contract Work September 2005 - October 2005 Verizon Wireless Puerto Rico - USA -> Development of platform game in Java applet format ------- Independent Publishing 1999 - 2006 -> Independent publishing of various games (Languages: C++/SDL, Java, VERGE (proprietary format)) RELEVANT ABILITIES Languages: -> Fluent English -> Fluent Portuguese Computing: -> Operational Systems: Windows, Linux -> Applications: MS Office, Autocad, ArcGIS, SolidWorks -> Languages: Pascal, C, C++, C#, Java, Prolog, PRO*C -> Mobile Programming: J2ME, BREW -> Databases: Oracle/SQL, MySQL -> Libraries: SDL, OpenGL -> Knowledge in the areas of Geoprocessing, Compilers, Networks (TCP, UDP), Interface Design and Artificial Intelligence